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Do you need some stock options to fight the CEO in the Bossbot HQ? Well the country
clubs are the best places to get them. To get there you need to run to the
mini-golf area. There you will see the BossBot HQ castle. Enter if you
dare!

Inside you will see the Bossbot clubhouse right across from you.
However, we're not ready to go there yet. We need the stock options first.

Looking around the rest of the area, you will see three country clubs.
The Front Three, Middle Six, and Back Nine. The names indicate how many
levels you will need to traverse to make your way through to fight the Club
President at the end. Obviously the more cogs you fight the more stock
options you will receive at the end.

To enter all you need to do is hop on the cart with up to three other toons.
Once inside go through the arch to begin. You will be led along one
single path the entire way.

The cogs have been busy researching new ways to terrorize toons. They
just released a new version of the cogs themselves. Cog 2.0! These
insidious cogs look just like a normal cog. If you destroy it though, it
returns as a skelecog. So you need to destroy them twice! Look at the name
above to know if you are dealing with a 2.0 cog.

Each level will consist of two battles. One with all level 10 cogs and
another with level 11 cogs. Cog 2.0's will be intermixed as well. There
are also three different puzzles along the way.
Stock Options (with Cog Invasion)
Front Three: 386 (764) has a total of 6 sets of 4 Cogs (a total of 34 cogs
including skelecogs).
Middle Six: 953 (1,874) has a total of 12 sets of 4 Cogs (a total of 67 cogs
including skelecogs).
Back Nine: 1,685 (3,350) has a total of 18 sets of 4 Cogs (a total of 100 cogs
including skelecogs).
Mole stomp
In this puzzle, you will have a set amount of time to stomp a set amount of
moles. How many and how long depends on how many toons are with you. If
you do not succeed, all toons lose 20 laff
points. The puzzle keeps going with the time resetting until you succeed. You
are not healed for success.

The object is to find and run over the red moles and avoid the orange moles.
If you hit an orange mole you will be tossed up into the air. You will
land on a mole hill. If you are unfortunate enough to land on one with an orange
mole you will be tossed again!
 
Maze race
This game everyone will need to do. Each toon must navigate the maze and
reach the end in 60 seconds. Failure to reach the end will result in losing 20 laff points!
You will be transported to the exit. If you succeed, your toon will be healed to max laff
if you finished first, otherwise you get 20 laff. The exit will
always be toward the back of the maze across from where you start.

If you are having trouble with the mazes, click
here
to get some spoilers for typical
mazes you find.
Cog Golf
When you approach a putting green, you will know its time to play some Cog
Golf. You are given a set amount of puzzles to complete in a set amount of time
depending on how many toons are with you. If you succeed, all toons are fully
healed. If not, all toons lose 20 laff points. For each puzzle you
complete, your toon will win a level 4-6 gag. This replaces the gag up barrels
found in the other HQs. Even though you see your friends next to you, each toon
works on their own puzzles.

Here's a typical puzzle. The object is to free the black cog ball at the top.
Sometimes there are two. To free it you must knock out all the golf balls
attached to it. Balls are removed by shooting various colored
balls. If the ball you shoot, hits an area of the puzzle where three or
more balls of the same color are attached those balls will be removed.
It'll also remove any other balls with it that become unattached from the puzzle
walls. Otherwise the ball will just stick at the point where it landed in one of
the holes.

To aim just put your mouse cursor where you want to shoot and press the left
mouse button to fire. You can also bank shots off the sides of the puzzle
to get around to the back of the puzzle.
Clicking "Exit for now" will exit your toon from Cog Golf. If you
return, you will be given a different puzzle. So this could be useful if
you're on a puzzle you find too difficult.
As you go the puzzle gets pushed down. If the bottom of the puzzle
reaches the last row, you fail and get another puzzle to do.
- Knocking these
balls off will give you a wildcard ball that will match any colored ball it
hits. A wildcard ball will flash all the different colors in the puzzle.
- Knocking these
balls off will give you a bomb ball that destroys any ball it touches. A bomb
ball will be a shimmering orange ball.
- These black
balls can not be destroyed. Not even by a bomb ball.
TIPS
-Work your way toward the cog ball as quickly as you can.
-Look for ways to hit the back of the puzzle. Use bank shots where necessary.
-Behind the ball you're about to shoot is the next ball that will come.
-Don't block potential matches with non-matching balls.
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